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Gear rarity and orbs

Equipment rolls its random options when it drops, so you can see exactly what you are getting before you pick it up, trade it or buy it.

The number of options is the item’s rarity tier:

TierOptionsNotes
Uncommon1Drops with a white pillar of light
Magic2
Rare3
Exalted4
Apex5The rarest. The 5th option can repeat one of the first four.

Rarer drops are highlighted on the ground so you notice them.

The fourth option is the one to watch: it can roll a class skill bonus strong enough to change your whole build.

Orbs reshape an item’s options. Each one does one job.

OrbWhat it does
Chaos OrbRerolls all options. The tier stays the same.
Divine OrbRerolls the values only. The options stay.
Exalted OrbMoves an item up one tier, up to Exalted.
Apex Exalted OrbThe only way to turn Exalted gear into Apex.
Annulment OrbRemoves an option.
Focus OrbDetails coming soon.
Transfer OrbMoves options to another item. All or nothing: a 50/50 chance, with no partial result.
Corrupted OrbA gamble. The item keeps its stats, has one or all stats pushed beyond their normal maximum, or is destroyed.

Each kind of content has its own orb specialty:

  • Mystery Dungeon: crafting orbs.
  • Mega Trials: precision orbs.
  • Distortion Rifts: forbidden orbs, including the Transfer, Corrupted and Apex Exalted Orbs.

Corrupted gear is always labeled, for example Corrupted Exalted Angra Manyu, so you know what you are looking at. When gear changes hands in a trade, both players see its tier and whether it is Corrupted.